Within this short tutorial, you will understand how to create a brick material using the Archipack Pro plugin for Blender 2.9.

Archipack and Archipack Pro

Archipack Pro can be found HERE.

The current price, as of 2021 is very reasonable, and it does help out with the extra features, which in turn will make you look better.

Try the free version already embedded in the install of Blender by default. You just need to enable it through the preferences.

Project Setup

If you are here to learn how to get red bricks, you most probably already have your scene setup with the basic building.

But if not here is the short version to create walls.

  1. Make sure your pro version is installed and so is the path to the material library.
    1. Make sure that you don’t have the Pro and the free version installed – they conflict.
  2. Create a wall
    1. you can make 3 sides to a building and then press C to close the floor of the building

Now you are set up to make the red brick material.

Red Brick Material

Archipack Pro has some good tutorials on Youtube, specifically this one for materials HERE, but we found some details missing due to the tutorials being slightly out of date because development is going so fast (Nice work Stephen Leger).

So lets get started

  1. with your building created (well a basic wall) and selected
  2. click the Archipack tab
  3. select the Materials section
  4. click the Material group to select ‘Finishing Samples’ – this contains the ‘Random Red Tiles’ which will be used for the bricks.
  5. choose the ‘Finishing Samples’

6. now with the group of materials selected, click on the ‘Finish’ tab which we will use to change the assigned material to the section of the wall.

7. Add a new ‘Finish’ type. This was the confusing part for us, but it makes sense because the materials are procedural. This step will make step 8.

8. With the new Finish material created, click on the drop-down to expose the parameters.

9. Ignore this because step 8 is the same (sorry)

10. In the material slot, select ‘Random Red Tiles’.

11. In the material (mortar), select the ‘Concrete’ (or any material you want to be honest, it’s your house).

12. Now select ‘Regular Tile’ – to remind you, the brick is actually a tile.

13. set the height and the width to 0.12 meters & 0.25 meters (modify this value depending on your units selected).

14. now set the offset to 50 – this value is a percentage that is not shown in the UI.

15. now with the parameters sorted, you need to close the drop down, or just scroll down. We did not want to confuse the matter and we closed the panel for image clarity.

16. now set the ‘outside’ to the material you just made which was ‘finish’.

Below this, you can see the Seg Override 1,2,3,4 which you can use to override certain sections, which is pretty cool.

That’s it. We encourage you to play around with the material system now because it is amazing.